|I'll be honest... I'll likely just use these to get some commishes done of character, settings, or maybe get some decent refs done of my designs.|
Windhaven setting detailsWindhaven DetailsWindhaven setting details by BlakGarde
Known as the City of Wind, Airship Central, and "The Old Rustbucket", Windhaven is a flying city, built in 1756 by a group of airship guilds as a headquarters... then slowly grew into the thriving flying metropolis is in today in 1840. Currently a neutral ground for all nations, it maintains it's independance with an enthusiastic volunteer elite military known as the WindGaurd. It has three districts, with each one layered on top of the other sandwich style. From top to bottom they are: Sunside, GasBags, and IronWorks. Sunside is the upper class district, and the only part of the city that sees regular sunshine all day since it's above the enourmous envelopes of gas that keep the city afloat. Gasbags is the largest of the three, forming the middle of tiers and containing the sea of canvas and cloth that forms the city's precious lift. Middle to lower-middle class lives here, maintaining both the docks and the city's interior and providing most of the labor. IronWorks
Middle of intense fight involving infantry VS light armor in Company of Heroes, one of my infantry picks up a Panzerschreck AT rocket launcher... then this happens in a german accent:
"Panzerschreck! Time to unpimp his ride!"
... I died laughing. Totally wasn't expecting it at that point.